Alpha Spec

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15/09/2010 at 20:17Category:Atoms

So I’ve now spec’ed out what I want done for Alpha.

This should hopefully be done soon and once complete I will release a limited alpha test.

So what will the Alpha contain:

1. 6 player local play

2. Basic AI

3. Full front end

4. Attract mode

5. Replay saving and play back

6. Help

7. Localisation system in place

8. Sound and music

9. Pad and mouse input10.

10. Basic version running on Windows, Windows Phone and 360


Screen shots

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15/09/2010 at 20:08Category:Atoms

Here are some screen shots of the game and how it looks like on Windows Phone 7.

Click on the image to see it at full size.

Title Screen, PC

Title Screen, WP7

Player select, PC

Player Select, WP7

In Game, PC

In Game, WP7

Windows Phone

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08/09/2010 at 09:13Category:Atoms

Decided to see if it would be easy to port atoms to Windows Phone and In one hour I had the whole game running in the emulator.

So I guess I can add Windows Phone to the official ports list.

I’ll get some pictures of it and the PC version up soon.

PC 360 Progress update

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02/09/2010 at 19:59Category:Atoms

Main game now plays as good as the ds version.

Tutorial complete.

Replay we’ll underway.

I’ll get some screen shots up soon.

Quick update

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04/08/2010 at 21:10Category:Atoms

XnAtoms is making steady progress, lots of behind the scenes work has been done but also a few main screens have been worked on.The main menu is in with some great art work,the local player select is in with temp artwork.and the big new addition being worked on is replays!These will not only allow you to show off your great win but is also a great debug tool for those rare times when the game seems to be stuck in a explosion loop and never finish.I’ll try to get some screen shots up soon.

XnAtoms under full production

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01/06/2010 at 22:48Category:Atoms

After a long break work on XnAtoms is now fully under way, new art work is in bound and updated code is being worked on.Expect more news on this in the next week!